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Defining obstacle materials
Defining materials For any obstacle on the arena you can describe how it is built using Materials Editor. When printing the design or saving it to PDF, materials will be […]
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Numbering obstacles
Content Automatic numbering of obstacles One of the key features of the course design automation is automatic assignment of numbers on the course. Obstacles that are not part of the […]
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Adding more obstacles to the course
Dropping the obstacles onto the course Drag and drop an obstacle onto existing course section. It will be attached to the course and properly aligned. Dropping the course onto an […]
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Combination obstacles
Automatic detection of combinations Combination obstacles are detected and marked automatically, once the obstacles are aligned in a straight line and the distance between the obstacles matches the configured combination […]
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Connecting the obstacles
The process of connecting the obstacles to form a course is essential to how parkour.design operates. All obstacles that are added to the arena are by default disconnected – they […]